Virtual events have swiftly become the norm; but while organisers have grown to appreciate their many advantages, keeping audiences engaged remains a challenge. In many cases, audiences have simply ...
There's a fledgling aviator out there who will likely be getting an aviation video game this holiday season. Your mother ...
“Gamification” – adding game-like elements into non-game or real-world settings – has become a popular concept in the pharmaceutical, healthcare, and event industries, especially as virtual engagement ...
Gamification is like events on steroids. It gives attendees a sense of achievement, triggers strong emotions of happiness and excitement, and gives your event the much-needed engagement muscle. Want ...
Michael Pusateri is a 43-year-old senior vice president at the Disney- ABC Television Group, but he still doesn’t eat his vegetables. So in October he joined Health Month, an online game that allows ...
Schools in all 50 states are supplementing or even replacing the beaker and Bunsen burners found in traditional lab settings with a simulation program that teaches science through gamification — ...
More than 1,000 openings in the Finger Lakes region for skilled machinists are projected in the coming years. Labor trained by local academic and workforce programs are expected to fill only a small ...
Class Realm's mascot, Sami the Samurai Yeti, on its website. A FEW MONTHS ago, Ben Bertoli, a teacher at Danville Middle School in Indianapolis, was grappling with a class of unmotivated students when ...
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