Game Rant on MSN
Best horror games that use silence instead of jump scares
These horror games turn silence into a weapon, using atmosphere and tension to create fear far more unsettling than jump scares.
This year, the staff at the Center for a New American Security dove into researching some of the most pressing and ...
A peek into Carol’s cabinet reveals a bunch of party games like Hues and Clues, Cranium, and Balderdash. Maybe they were ...
SOMA is a psychological horror game from Frictional Games with a dark sci-fi plot and a philosophy of consciousness. Find out how to play for free on Steam at VpeSports.
A tense, minimalist space thriller that builds dread through isolation, patience, and the terrifying possibility of never ...
Insiders have revealed details of a new Alien universe game: survival horror, advanced AI, xenomorphs, Eidos Montreal, and a release in 2028.
In a world where humanity's autonomy has been stolen by an alien force, the latest episode of Pluribus presents a poignant exploration of survival and isolation. Episode 7, titled "The Gap," directed ...
Eidos Montreal is reportedly developing a new game based on the Alien franchise. According to Insider Gaming, the new game – described as "Shadow of the Tomb Raider with xenomorphs" — has been in ...
XDA Developers on MSN
Routine review: This is the Alien Isolation successor you've been waiting for
We waited 13 years for Routine, and now that it's finally here, it's a terrifying and unforgettable trip to the moon.
One thing that makes Alien: Isolation such a uniquely tense experience is that it feels so personal thanks to its protagonist, Amanda Ripley, being the daughter of Ellen Ripley, the beloved hero of ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...
Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up. In an interview on the FRVR ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results