At Summer Game Fest, I played the modernized Godzilla: Destroy All Monsters Melee and Thief: The Dark Project. They're looking really, really good. I’m a PCMag reviewer and ISF-certified TV calibrator ...
Publisher Atari and developer Pipeworks have announced Godzilla: Destroy All Monsters Melee Remastered, an Unreal Engine 5 remake of the kaiju arena brawler for PlayStation 5, Xbox Series, Switch 2, ...
Atari has now confirmed the details of the report. The game is described as “a high-fidelity Unreal Engine 5 remake of the hit 2002 3D arena fighter”. This article has been updated with the official ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Seemingly out of nowhere, Microsoft announced a major shakeup for ...
Looking ahead: Epic Games is laying the groundwork for Unreal Engine 6, and the company is in no hurry to call it a clean break. CEO Tim Sweeney is framing the next engine generation as a gradual ...
Epic Games has begun teasing Unreal Engine 6 during a live event in Paris in 2026, confirming at the Rocket League Championship Series Paris Major that the new engine will succeed UE5, power future ...
Psyonix has announced Rocket League will finally leave Unreal Engine 3 after 11 years with a first look at some of the changes included in its big Unreal Engine 6 update. The team behind the ...
Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo. The new coat of paint was revealed ...
Epic Games has revealed Unreal Engine 6 with a trailer featuring an updated version of Rocket League. Given how ubiquitous Unreal Engine 5 has become, this announcement is a big deal for the video ...
Attendees of the Rocket League Paris Majors were treated to a sneak peek at Epic Games' "new era" for the Unreal Engine Epic Games Rocket League Unreal Engine 6 Even after Epic Games acquired Psyonix, ...
The makers of Galak-Z are getting into the dungeon brawling business, but to make their latest game work, they needed to make some adjustments. By CEO Jake Kazdal's own admission, Kyoto-based ...